.global int0 .global int1 .global int2 .global int3 .global int4 .global int5 .global int6 .global int7 .global int8 .global int9 .global int10 .global int11 .global int12 .global int13 .global int14 .global int15 .global int128 //temporary .global asm_mouse_handler .global asm_kb_handler // nothing to ack .macro ack0 .endm // ack master .macro ack1 push %eax // persist mov $0x20,%al out %al,$0x20 pop %eax // load original .endm // ack master and servant .macro ack2 push %eax // persist mov $0x20,%al out %al,$0xa0 // slave out %al,$0x20 // master pop %eax // load original .endm // ignore return value .macro ret0 add $4,%esp .endm // put return value in %eax .macro ret1 pop %eax .endm .macro intx ack retx num func /* Once we arrived here the stack already contains 3x 32bit values, which will be poped by 'iret' - eflags - return code segment selector - return instruction pointer There are two possiblities concerning our stack position: a) if the interrupt occured while kernel code was executed we are on the same stack and have no clue about the stack alignment b) if the interrupt occured while user code was executed the configured tss.esp0 was used, in this case we are at the start of the esp0 stack. */ \ack //acknowledge interrupt //also remember that we will get new interrupts only //after iret or reenabling themn explicitly! push $0x666 //make room for potential C functions 'return value'. //we use eax already for esp (so we can context switch) pusha //Push all standard registers 8 regs x 4bytes/32bit push %ds //Push data segment push %es //etc... push %fs push %gs mov %esp,%eax // remember THIS stack position and $-16,%esp // padding to align stack on 16byte boundary before CALL sub $8,%esp // ... push \num // pass in this interrupt number push %eax // pass in original %esp (saved just few lines before) call \func mov %eax,%esp // use the %esp we got from c function pop %gs // pop everything back... pop %fs // ... pop %es pop %ds popa \retx // potentially set return value to eax to return to the caller iret // pops the return instruction pointer, return code segment selector, and EFLAGS image from the stack .endm int0: intx ack1 ret0 $0 interrupt_handler int1: intx ack1 ret0 $1 interrupt_handler int2: intx ack1 ret0 $2 interrupt_handler int3: intx ack1 ret0 $3 interrupt_handler int4: intx ack1 ret0 $4 interrupt_handler int5: intx ack1 ret0 $5 interrupt_handler int6: intx ack1 ret0 $6 interrupt_handler int7: intx ack1 ret0 $7 interrupt_handler int8: intx ack2 ret0 $8 interrupt_handler int9: intx ack2 ret0 $9 interrupt_handler int10: intx ack2 ret0 $10 interrupt_handler int11: intx ack2 ret0 $11 interrupt_handler int12: intx ack2 ret0 $12 interrupt_handler int13: intx ack2 ret0 $13 interrupt_handler int14: intx ack2 ret0 $14 interrupt_handler int15: intx ack2 ret0 $15 interrupt_handler int128: intx ack0 ret1 $128 interrupt_handler asm_kb_handler: push %eax mov $0x0,%eax in $0x60,%al pop %eax ret asm_mouse_handler: push %eax mov $0x0,%eax in $0x60,%al pop %eax ret