#ifndef CONSOLEINT_H #define CONSOLEINT_H // 80 x 24 ? #include #define SCR_VIDEOMEM 0xb8000 #define SCR_REAL_WIDTH 80 #define SCR_WIDTH 78 #define SCR_HEIGHT 24 #define SCR_CTRL 0x3D4 #define SCR_DATA 0x3D5 // colors #define SCR_BLACK 0x0 #define SCR_BLUE 0x1 #define SCR_GREEN 0x2 #define SCR_CYAN 0x3 #define SCR_RED 0x4 #define SCR_VIOLET 0x5 #define SCR_BROWN 0x6 #define SCR_GRAY1 0x7 #define SCR_GRAY2 0x8 #define SCR_LBLUE 0x9 #define SCR_LGREEN 0xa #define SCR_LCYAN 0xb #define SCR_LRED 0xc #define SCR_PINK 0xd #define SCR_YELLOW 0xe #define SCR_WHITE 0xf //autoscroll void update_cursor(uint32_t col,uint32_t row); void console_put_char(uint8_t c,uint8_t color, uint32_t x, uint32_t y); #endif