#include "kernel/kernel.h" // abstraction layer for filesystems #include "fs.h" #include "ext2.h" // returns number of entries in the directory specified by name. // fills 0-max into *dirs int fs_readdir(const char *name,fs_dirent *dirs,int max) { int inode_nr=ext2_filename_to_inode(VMEM_EXT2_RAMIMAGE,name); if(inode_nr<1)return -1; return ext2_read_dir(VMEM_EXT2_RAMIMAGE, inode_nr,dirs,0); // TODO: hardcoded, fix this } void fs_content(char *path, uint32_t dest, uint32_t max_bytes) { int inode= ext2_filename_to_inode(VMEM_EXT2_RAMIMAGE, path); // ext2_inode_content(VMEM_EXT2_RAMIMAGE,inode,dest,max_bytes); }