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-rw-r--r--asm/multiboot.s47
1 files changed, 4 insertions, 43 deletions
diff --git a/asm/multiboot.s b/asm/multiboot.s
index 1927c9b..22be3d1 100644
--- a/asm/multiboot.s
+++ b/asm/multiboot.s
@@ -14,6 +14,7 @@
# You don't need to understand all these details as it is just magic values that
# is documented in the multiboot standard. The bootloader will search for this
# magic sequence and recognize us as a multiboot kernel.
+
.section .multiboot
.align 4
.long MAGIC
@@ -49,60 +50,20 @@ stack_top:
.global stack_bottom
.type _start, @function
_start:
- # Welcome to kernel mode! We now have sufficient code for the bootloader to
- # load and run our operating system. It doesn't do anything interesting yet.
- # Perhaps we would like to call printf("Hello, World\n"). You should now
- # realize one of the profound truths about kernel mode: There is nothing
- # there unless you provide it yourself. There is no printf function. There
- # is no <stdio.h> header. If you want a function, you will have to code it
- # yourself. And that is one of the best things about kernel development:
- # you get to make the entire system yourself. You have absolute and complete
- # power over the machine, there are no security restrictions, no safe
- # guards, no debugging mechanisms, there is nothing but what you build.
-
- # By now, you are perhaps tired of assembly language. You realize some
- # things simply cannot be done in C, such as making the multiboot header in
- # the right section and setting up the stack. However, you would like to
- # write the operating system in a higher level language, such as C or C++.
- # To that end, the next task is preparing the processor for execution of
- # such code. C doesn't expect much at this point and we only need to set up
- # a stack. Note that the processor is not fully initialized yet and stuff
- # such as floating point instructions are not available yet.
- lgdt gdt_descriptor #load descriptor table!
# To set up a stack, we simply set the esp register to point to the top of
# our stack (as it grows downwards).
movl $stack_top, %esp
- # We are now ready to actually execute C code. We cannot embed that in an
- # assembly file, so we'll create a kernel.c file in a moment. In that file,
- # we'll create a C entry point called kernel_main and call it here.
-
push %ebx #pass address of the multiboot information data structure
push %eax #pass eax, so kernel can check for magic number
-
-
- reloadSegments:
- #Reload CS register containing code selector:
- jmp $0x08,$reload_CS # 0x08 points at the new code selector
-
- reload_CS:
- mov $0x10, %ax
- mov %ax, %ds
- mov %ax, %es
- mov %ax, %fs
- mov %ax, %gs
- mov %ax, %ss
+
call kernel_main
- # In case the function returns, we'll want to put the computer into an
- # infinite loop. To do that, we use the clear interrupt ('cli') instruction
- # to disable interrupts, the halt instruction ('hlt') to stop the CPU until
- # the next interrupt arrives, and jumping to the halt instruction if it ever
- # continues execution, just to be safe. We will create a local label rather
- # than real symbol and jump to there endlessly.
+ # should never be reached
+
cli
hlt
.Lhang: