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#ifndef CONSOLE_H
#define CONSOLE_H

#include <stdint.h> //needed for uint16_t

#define SCR_VIDEOMEM 0xb8000

#define SCR_WIDTH 80
#define SCR_HEIGHT 23

#define SCR_CTRL 0x3D4
#define SCR_DATA 0x3D5

#define SCR_BLACK 0x0
#define SCR_BLUE 0x1
#define SCR_GREEN 0x2
#define SCR_CYAN 0x3
#define SCR_RED 0x4

// TODO: more colors here...
# define SCR_WHITE 0xf

//autoscroll
void scr_clear();
void scr_nextline();
void scr_put_string(char *str);
void scr_put_hex(uint16_t val);
//void scr_put_int(uint16_t int);

#endif