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#include "kernel.h"	// general kernel config & includes
#include "console.h"	// this will allow us to write to screen
#include "x86.h"

// TODO: cleanup . how can i compile it without the includes!??

///////

void int_def_handler();
void int_clock_handler();
void int_kb_handler();
void int_floppy_handler();

////////// KERNEL MAIN///// /////
//

// test handler
void int_test_handler()
{
    X86_IRQ_BEGIN

    scr_put_string("inside software interrupt handler 88");
    sleep(30);

    X86_IRQ_END


}

void kernel_main()
{

    
    // clear console
    scr_clear();

    // hello message
    scr_put_string_nl(KERNEL_HELLO_MESSAGE);
    scr_put_string_nl("");
    
    //pit config
    //timer_init();

    // we know that here the bootloader placed the mamory map!
    mem_init(0x7c00+0x400,*((uint16_t *)(0x7c00+0x600)));
    //mem_init(0x9000);

    // we know that here the bootloader placed the mamory map!
    vmem_init();

    // init and interrupt decriptor table 
    int_init(0x08);
    int_install();

    // setup custom interrupts
    // remember that we shifted all interrupts with the pic by 32
    // so clock = 32 (irq 0)
    // keyboard = 33 (irq 1)
    // floppy = 38 (irq 6)
    // etc..
    

    // install PIT interrupt handler
    int_install_ir(32, 0b10001110, 0x08,&int_clock_handler);

    // install keyboard interrupt handler
    int_install_ir(33, 0b10001110, 0x08,&int_kb_handler);

    // install floppy interrupt handler
    int_install_ir(38, 0b10001110, 0x08,&int_floppy_handler);

    // install test software interrupt handler
    int_install_ir(88, 0b10001110, 0x08,&int_test_handler);

    // now we can enable interrupts back again
    int_enable();
    scr_put_string_nl("interrupts: Interrupts are up and running");

    // pci
    pci_init();

    // vesa init
    vesa_init(0x8300,0x8400);

    // floppy
    //floppy_init();
    scr_put_string_nl("");


    //init shell
    shell_init();

    // kernel main loop
    uint8_t t=0;
    uint8_t o=0;
    
//    while(1)
 //   {
    //}


    while(1)
    {

	int i;
	int j;
    for(i=0;i<1024;i++)

    for(j=0;j<768;j++)
    { 
	if(o<2)PutPixel(i,j,0xff);
	else if(o<4)PutPixel(i,j,0x5f0);
	else PutPixel(i,j,0xf0000);
	
    }
	t+=125;
	o++;
	if(o>8)o=0;

    }

 
}