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authorMichal Idziorek <m.i@gmx.at>2017-09-27 13:11:34 +0200
committerMichal Idziorek <m.i@gmx.at>2017-09-27 13:11:34 +0200
commitafbad5d89e971dbd1f9a6e41d561247057588e85 (patch)
treeb3e1e80244ad4e32b205d703d3e3e0f3fad460db /android/app/AndroidManifest.xml
parent42fc93a611acc05130f1b1061987b4c5bd76645b (diff)
moving files
Diffstat (limited to 'android/app/AndroidManifest.xml')
-rw-r--r--android/app/AndroidManifest.xml58
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diff --git a/android/app/AndroidManifest.xml b/android/app/AndroidManifest.xml
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--- a/android/app/AndroidManifest.xml
+++ /dev/null
@@ -1,58 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
- com.gamemaker.game
--->
-<manifest xmlns:android="http://schemas.android.com/apk/res/android"
- package="org.libsdl.app"
- android:versionCode="1"
- android:versionName="1.0"
- android:installLocation="auto">
-
- <!-- Android 2.3.3 -->
- <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="12" />
-
- <!-- OpenGL ES 2.0 -->
- <uses-feature android:glEsVersion="0x00020000" />
-
- <!-- Allow writing to external storage -->
- <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
- <!-- Allow access to the vibrator -->
- <uses-permission android:name="android.permission.VIBRATE" />
-
- <!-- if you want to capture audio, uncomment this. -->
- <!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
-
- <!-- Create a Java class extending SDLActivity and place it in a
- directory under src matching the package, e.g.
- src/com/gamemaker/game/MyGame.java
-
- then replace "SDLActivity" with the name of your class (e.g. "MyGame")
- in the XML below.
-
- An example Java class can be found in README-android.md
- -->
- <application android:label="@string/app_name"
- android:icon="@drawable/ic_launcher"
- android:allowBackup="true"
- android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
- android:hardwareAccelerated="true" >
- <activity android:name="SDLActivity"
- android:label="@string/app_name"
- android:configChanges="keyboardHidden|orientation|screenSize"
- >
- <intent-filter>
- <action android:name="android.intent.action.MAIN" />
- <category android:name="android.intent.category.LAUNCHER" />
- </intent-filter>
- <!-- Drop file event -->
- <!--
- <intent-filter>
- <action android:name="android.intent.action.VIEW" />
- <category android:name="android.intent.category.DEFAULT" />
- <data android:mimeType="*/*" />
- </intent-filter>
- -->
- </activity>
- </application>
-
-</manifest>