diff options
| author | Miguel <m.i@gmx.at> | 2019-03-19 12:04:02 +0100 |
|---|---|---|
| committer | Miguel <m.i@gmx.at> | 2019-03-19 12:04:02 +0100 |
| commit | 2074edea81ea129085f451792b5ef601bbba46c2 (patch) | |
| tree | 6399f8421459bc8d5cba5dd8a5737298d1e0f9ef /00_blog/00030_Computer-Games | |
| parent | ac80f0ef348db426029a70745bb7a15ead38e028 (diff) | |
new stuff and sort stuff
Diffstat (limited to '00_blog/00030_Computer-Games')
| -rw-r--r-- | 00_blog/00030_Computer-Games/00020_MERP-World/index.md | 31 | ||||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00020_MERP-World/merp1.png | bin | 0 -> 145864 bytes | |||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00020_MERP-World/merp2.png | bin | 0 -> 272458 bytes | |||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00020_MERP-World/merp3.png | bin | 0 -> 194202 bytes | |||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00020_MERP-World/merp4.png | bin | 0 -> 51888 bytes | |||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.mp4 | bin | 0 -> 1277005 bytes | |||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.webm | bin | 0 -> 730823 bytes | |||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/index.md | 18 | ||||
| -rw-r--r-- | 00_blog/00030_Computer-Games/00150_TU-Racer/index.md | 21 |
9 files changed, 70 insertions, 0 deletions
diff --git a/00_blog/00030_Computer-Games/00020_MERP-World/index.md b/00_blog/00030_Computer-Games/00020_MERP-World/index.md new file mode 100644 index 0000000..31f1f8d --- /dev/null +++ b/00_blog/00030_Computer-Games/00020_MERP-World/index.md @@ -0,0 +1,31 @@ + 2005 +# MERP World + +A quite extensive app supporting the game-master in the Middle Earth +role play game. Coded together with my good friend Nick. + +## Features + +* Weather +* Vegetation +* Random Events +* Moon Phases +* Generating People +* Generating Enemies +* Generating complete Villages +* and many more... + +## Screenshots +\ +\ + + + +## Source Code + +The source code is confidental, sorry. + +<!-- +private git repo at: +git:miguel/merpworld +--> diff --git a/00_blog/00030_Computer-Games/00020_MERP-World/merp1.png b/00_blog/00030_Computer-Games/00020_MERP-World/merp1.png Binary files differnew file mode 100644 index 0000000..3ae7ebc --- /dev/null +++ b/00_blog/00030_Computer-Games/00020_MERP-World/merp1.png diff --git a/00_blog/00030_Computer-Games/00020_MERP-World/merp2.png b/00_blog/00030_Computer-Games/00020_MERP-World/merp2.png Binary files differnew file mode 100644 index 0000000..d57a9e9 --- /dev/null +++ b/00_blog/00030_Computer-Games/00020_MERP-World/merp2.png diff --git a/00_blog/00030_Computer-Games/00020_MERP-World/merp3.png b/00_blog/00030_Computer-Games/00020_MERP-World/merp3.png Binary files differnew file mode 100644 index 0000000..719eb4f --- /dev/null +++ b/00_blog/00030_Computer-Games/00020_MERP-World/merp3.png diff --git a/00_blog/00030_Computer-Games/00020_MERP-World/merp4.png b/00_blog/00030_Computer-Games/00020_MERP-World/merp4.png Binary files differnew file mode 100644 index 0000000..f57252a --- /dev/null +++ b/00_blog/00030_Computer-Games/00020_MERP-World/merp4.png diff --git a/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.mp4 b/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.mp4 Binary files differnew file mode 100644 index 0000000..396e3c4 --- /dev/null +++ b/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.mp4 diff --git a/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.webm b/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.webm Binary files differnew file mode 100644 index 0000000..9ded902 --- /dev/null +++ b/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/ballmaze.webm diff --git a/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/index.md b/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/index.md new file mode 100644 index 0000000..3e22fab --- /dev/null +++ b/00_blog/00030_Computer-Games/00110_Blender-Ball-Maze/index.md @@ -0,0 +1,18 @@ + June 2017 +# Ball Maze + +A quick little game put together using **Blender**'s built-in **Game Engine**. +Now I regret not setting up a shadow to easier understand the position of the +ball. Note that the Game Engine will most probably not be part of Blender 2.8 anymore. + +<video controls> +<source src="ballmaze.mp4" type="video/mp4"> +<source src="ballmaze.webm" type="video/webm"> + Sorry, Your browser does not support the video tag. + +</video> + +<!-- +I keep this game locally in ~/nogit/blender_ball_maze +not sure where the original blender file / source code is.. +--> diff --git a/00_blog/00030_Computer-Games/00150_TU-Racer/index.md b/00_blog/00030_Computer-Games/00150_TU-Racer/index.md new file mode 100644 index 0000000..2cbbe1a --- /dev/null +++ b/00_blog/00030_Computer-Games/00150_TU-Racer/index.md @@ -0,0 +1,21 @@ + June 2005 +# TU Racer + +My top rated Game Project from University Times implemented for the +legendary _Computergraphik_ II & III Courses. + +You participate in deadly races around the Technical University, as well +as in psychodelic worlds to earn money for your tuition fees, which the +Austrian government just invented. (back then in 2005...) + +The game is using a custom game engine based on raw OpenGL. + +## Features + +* Precalculated Lightmaps +* View Frustum Culling +* Split-screen Multiplayer +* Ghost Car / Highscores +* Lights and Transparency +* 3 Unique Levels +* 4 Cars with individual physics |
