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authorMiguel <m.i@gmx.at>2019-02-18 18:24:01 +0100
committerMiguel <m.i@gmx.at>2019-02-18 18:24:01 +0100
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simpler is better
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+Games from the past
+===================
+
+ 1990ies
+
+## About this games
+
+I recently found this simple and stupid games from times long gone.
+I coded them in the 90ies as a teenager. Their source code was fortunatelly lost.
+
+This DOS MZ exacutables will run fine in a DOSBox.
+
+## Highway
+
+ Coded: 1999
+ Tech: C, DJGPP compiler, Allegro library
+
+A unique combination of Frogger and the original GTA, which it was probably
+inspired by. Control your vehicle with the arrow keys without crashing,
+as long as possible.
+
+Download: [highway.zip](highway.zip)
+
+![](high1.png){.img-fluid style="width:300px;"}
+![](high2.png){.img-fluid style="width:300px;"}
+
+## Under Attack
+
+ Coded: Early 90ies
+ Tech: QBasic
+
+Originally I coded this game for the TI-83 caluclator, later reimplementing
+it for my PC **in colors**. As the commander of a the mighty battleship _HMS Miguel_ you need
+to use the arrow keys to evade enemy missiles fired from the deepness of the ocean,
+by enemy submarines.
+
+Download: [attack.zip](attack.zip)
+
+![](attack.png){.img-fluid style="width:300px;"}
+
+## Operation Naval Storm
+
+ Coded: 1996
+ Tech: QBasic
+
+Another naval warfare classic, based on the well known *Sea Battle* game, played on
+paper grids. In this advanced version every player places only one single
+ship, measuring 1x1 in size. Try to outperform the brilliant AI.
+
+![](naval1.png){.img-fluid style="width:300px;"}
+![](naval2.png){.img-fluid style="width:300px;"}
+
+Download: [naval.zip](naval.zip)
+