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-rw-r--r--080_blog/00040_Haskell-Projects/00040_Graham-Scan-(Haskell)/index.md128
-rw-r--r--080_blog/00040_Haskell-Projects/00065_Base64-Encoder-(Haskell)/index.md51
-rw-r--r--080_blog/00040_Haskell-Projects/00120_Lambda-Calculus-(Haskell)/index.md38
-rw-r--r--080_blog/00040_Haskell-Projects/00130_Calculator-on-Parsec-and-GTK-(Haskell)/index.md29
-rw-r--r--080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/SimpleSvg.hs179
-rw-r--r--080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/index.md31
-rw-r--r--080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/svg.pngbin0 -> 13130 bytes
-rw-r--r--080_blog/00040_Haskell-Projects/100_Static-Page-Maker-in-Haskell/index.md121
-rw-r--r--080_blog/00040_Haskell-Projects/index.md4
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+Haskell – Convex Hull – Graham Scan
+===================================
+
+December 16, 2017
+
+Playing with Convex Hulls (via Graham Scan) and SVG Export in Haskell:
+
+This is an embedded SVG generated by the Haskell programm below:
+
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+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.haskell .numberLines}
+---------------------------------------------------------------------------------------------
+--
+-- GRAHAM SCAN IMPLEMENTATION
+--
+-- This little haskell programm calulates the Convex Hull for a set of 2D points.
+-- It ships wit a main function that feeds the Graham Scan algorithm with some
+-- random points and generates a simple SVG of the input points and resulting envelope.
+-- A simple SVG encoder is included.
+--
+-- Alogrithm used: https://en.wikipedia.org/wiki/Graham_scan
+--
+-- CREDITS --
+--
+-- Michal Idziorek <m.i@gmx.at>
+-- 16 December 2017
+--
+---------------------------------------------------------------------------------------------
+
+import Data.List
+import System.Random
+
+---------------------------------------------------------------------------------------------
+
+-- GRAHAM SCAN --
+
+-- Three points are clockwise if ccw < 0.
+ccw (p1x,p1y) (p2x,p2y) (p3x,p3y) = (p2x - p1x)*(p3y - p1y) - (p2y - p1y)*(p3x - p1x)
+
+-- Calculate the slope defined by 2 points. (return Infinity, if points are identical).
+slope (ax,ay) (bx,by) | (ax,ay ) == (bx,by) = 1/0 -- Infinity
+ | otherwise = (bx-ax)/(by-ay)
+
+-- Comparison function to sort points counterclockwise (given a reference point).
+slope_cmp a b c = compare (slope a c) (slope a b)
+
+-- Comparison function using the y and x coordinates for ordering.
+graham_cmp (ax,ay) (bx,by) | ay /= by = compare ay by
+ | otherwise = compare ax bx
+
+-- Graham scan on prepared data. this will calculate the convex hull.
+graham_calc [] hs = hs
+graham_calc (x1:xs) hh | length(hh) < 2 = graham_calc xs (x1:hh)
+graham_calc xx@(x1:xs) hh@(h1:h2:hs) | ccw x1 h1 h2 < 0 = graham_calc xs (x1:hh)
+ | otherwise = graham_calc xx (h2:hs)
+
+-- Find the starting point, sort all points counterclockwise and perform the graham scan.
+graham xs = graham_calc sortedPoints []
+ where minPoint = minimumBy graham_cmp xs
+ sortedPoints = sortBy (slope_cmp minPoint) xs
+
+---------------------------------------------------------------------------------------------
+
+-- XML ENCODING--
+
+xml_attr (x:xs) = x++"=\""++(head xs)++"\" "
+xml_enc tag attrs body = "<"++tag++" "++xml_attrs++">"++body++"</"++tag++">"
+ where xml_attrs = unlines $ map xml_attr attrs
+
+-- SVG ENCODING --
+
+-- hardcoded scaling and panning function
+svg_transf x = x*30+5
+
+line_to_svg ((x1,y1),(x2,y2)) = xml_enc "line" [["x1",show lx1],["y1",show ly1],
+ ["x2",show lx2],["y2",show ly2],
+ ["style", "stroke:rgb(255,0,0);stroke-width:2"]] ""
+ where lx1=svg_transf x1
+ lx2=svg_transf x2
+ ly1=svg_transf y1
+ ly2=svg_transf y2
+
+point_to_svg (x,y) = xml_enc "circle" [["cx",show cx],["cy",show cy],["r","5"],
+ ["fill","rgb(30,150,"++(show (floor dist))++")"]] ""
+ where cx=svg_transf x
+ cy=svg_transf y
+ dist= (sqrt ((x-5)*(x-5) + (y-5)*(y-5)))*255/8
+
+
+
+-- draws SVG points and lines (in hardcoded sizes and colors)
+svg_draw p l = xml_enc "svg" [style,["width","330"],["height","330"]] body
+ where style = ["style",
+ "background-color:black;border:3px solid green;margin:2px;"]
+ body = (unlines (map point_to_svg p )) ++
+ (unlines (map line_to_svg l ))
+
+-- calculate convex hull and generate svg
+svg_graham xs = svg_draw xs (zip hull hull_open)
+ where hull_open = graham xs
+ hull = (last hull_open) : hull_open
+
+-- RANDOMIZING --
+
+randomPoints g cnt = take cnt (zip r10a r10b)
+ where r5 = randomRs (0,5) g :: [Double]
+ r10a =zipWith (+) r5 (drop cnt r5)
+ r10b =zipWith (+) (drop (2*cnt) r5) (drop (3*cnt) r5)
+
+---------------------------------------------------------------------------------------------
+
+-- MAIN --
+
+-- Note that this is the only place of impurity in this source-file.
+-- Is is subject to side effects due to I/O (we are writng to stdout)
+-- and the random number generator.
+main = do
+ g <- newStdGen
+ putStr (svg_graham (randomPoints g 25))
+ putStr (svg_graham (randomPoints g 50))
+ putStr (svg_graham (randomPoints g 100))
+ putStr (svg_graham (randomPoints g 250))
+ putStr (svg_graham (randomPoints g 500))
+ putStr (svg_graham (randomPoints g 1500))
+
+---------------------------------------------------------------------------------------------
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
diff --git a/080_blog/00040_Haskell-Projects/00065_Base64-Encoder-(Haskell)/index.md b/080_blog/00040_Haskell-Projects/00065_Base64-Encoder-(Haskell)/index.md
new file mode 100644
index 0000000..830ed8d
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/00065_Base64-Encoder-(Haskell)/index.md
@@ -0,0 +1,51 @@
+Miguel's Naive Base64 Encoder
+==============================
+ February 19, 2018
+
+Coded on a winter afterfnoon on 19th Feb 2018 A.D. to fully understand
+base64 encoding and play with haskell, which is always an indisputable
+pleasure.
+
+The following lines were written in full awareness that 'libraries' for
+this very purpose, which perform way better, are in existence.
+
+Coded in big anger due to nick's stories about saving his binary format,
+encrypted passwords in an ascii config file, featuring
+strange letters and characters.
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.haskell .numberLines}
+-- File: base64.hs --
+
+import Data.Char
+import Text.Printf
+import qualified Data.List as L
+import qualified Data.List.Split as T
+
+toBase64 x = maskBase64 x . toBase64core . asciiToBin . binFill $ x
+toBase64core = map base64toDigit . map binToDec . T.chunksOf 6
+
+base64toDigit x = (['A'..'Z']++['a'..'z']++['0'..'9']++['+','/']) !! x
+binToDec = sum . map (2^) . L.findIndices (=='1') . reverse
+asciiToBin = concat . map (\y -> printf "%08b" y) . map ord
+binFill x = x ++ (take (fill64length x) $ cycle "\000")
+
+maskBase64 o x = take (length x - l ) x ++ (take l $ cycle "=")
+ where l = (fill64length o)
+
+fill64length x | m==0 = 0
+ | otherwise = 3-m
+ where m=mod (length x) 3
+
+main = do
+ line <- getLine
+ putStrLn $ toBase64 line
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Example usage, with decoding via `base64 -d`
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.bash}
+miguel@megaloman:~$ echo -n "secret haskell" | runghc base64.hs
+c2VjcmV0IGhhc2tlbGw=
+miguel@megaloman:~$ echo -n "c2VjcmV0IGhhc2tlbGw=" | base64 -d # decode to check
+secret haskell
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
diff --git a/080_blog/00040_Haskell-Projects/00120_Lambda-Calculus-(Haskell)/index.md b/080_blog/00040_Haskell-Projects/00120_Lambda-Calculus-(Haskell)/index.md
new file mode 100644
index 0000000..25c6b83
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/00120_Lambda-Calculus-(Haskell)/index.md
@@ -0,0 +1,38 @@
+Lambda Calculus
+===============
+
+ May 2, 2018
+
+Playing with Type Quantifiers and Haskell's Rank 2 Type Polymorphsim,
+implementing Boolean logic from scratch. We use the conventional
+definitions for `True` an `False` also known as Church booleans, after Alonzo Church, who
+intruced them along Lambda Calculus in the 1930s [1].
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.haskell .numberLines}
+{-# LANGUAGE Rank2Types #-}
+
+fTrue :: forall a. a->a->a
+fTrue x y = x
+
+fFalse :: forall a. a->a->a
+fFalse x y = y
+
+fAnd :: (forall a. a->a->a)->(forall a. a->a->a)->(forall a. a->a->a)
+fAnd p q = p q p
+
+fOr :: (forall a. a->a->a)->(forall a. a->a->a)->(forall a. a->a->a)
+fOr p q = p p q
+
+fNot :: (forall a. a->a->a)->(forall a. a->a->a)
+fNot p = p fFalse fTrue
+
+ifThenElse :: (forall a. a->a->a)->(forall a. a->a->a)
+ ->(forall a. a->a->a)->(forall a. a->a->a)
+ifThenElse p a b = p a b
+
+-- Example --
+
+main = print $ (ifThenElse fFalse fFalse $ fAnd fTrue $ fNot fFalse) "T" "F"
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+ [1] https://en.wikipedia.org/wiki/Lambda_calculus
diff --git a/080_blog/00040_Haskell-Projects/00130_Calculator-on-Parsec-and-GTK-(Haskell)/index.md b/080_blog/00040_Haskell-Projects/00130_Calculator-on-Parsec-and-GTK-(Haskell)/index.md
new file mode 100644
index 0000000..9701481
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/00130_Calculator-on-Parsec-and-GTK-(Haskell)/index.md
@@ -0,0 +1,29 @@
+Simple Calculator on Parsec and GTK
+===================================
+
+ May 3, 2018
+
+![](/DATA/haskell/calc/calc.png){.img-fluid .border}
+
+Today I implemented this simple stupid calulator as a side effect of playing
+around with parsec [1] and haskells gtk3 [2] bindings, as well as glade [3] -
+an interactive user interface designer.
+
+Source Files
+------------
+
+* [calc.hs](/DATA/haskell/calc/calc.hs)
+* [calc.glade](/DATA/haskell/calc/calc.glade)
+
+calc.hs Listing
+---------------
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.haskell .numberLines}
+{BEGIN:SOURCE}
+./DATA/haskell/calc/calc.hs
+{END:SOURCE}
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+ [1] https://hackage.haskell.org/package/parsec
+ [2] https://hackage.haskell.org/package/gtk3
+ [3] https://glade.gnome.org/
diff --git a/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/SimpleSvg.hs b/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/SimpleSvg.hs
new file mode 100644
index 0000000..7b44557
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/SimpleSvg.hs
@@ -0,0 +1,179 @@
+--
+-- Miguel's Simple SVG Generator
+--
+-- Author: Michal Idziorek <m.i@gmx.at>
+-- Last Update: May 11th, 2018
+--
+
+{-# LANGUAGE ExistentialQuantification #-}
+
+module SimpleSvg (
+
+ svgExample1 -- predefined example canvas
+ -- you can generate the output string via:
+ -- putStr $ svgGenerate svgExample1
+
+ ,svgGenerate -- canvas to svg
+
+ ,svgEmpty -- empty canvas
+ ,svgAdd -- add to canvas (single)
+ ,svgAddList -- add to canvas (list)
+
+ ,svgCircle -- circle
+ ,svgLine -- line
+ ,svgTriangle -- trianvle
+
+ ,svgFilledCircle -- filled circle
+ ,svgFilledLine -- filled line
+ ,svgFilledTriangle -- filled trianvle
+
+ ,svgColor -- colors and shades of gray
+ ,svgRed
+ ,svgGreen
+ ,svgBlue
+ ,svgWhite
+ ,svgBlack
+ ,svgShGray
+
+
+ ,svgRedLine -- red line
+ ,svgBluePoint -- small blue circle
+ ,svgGreenTriangle -- green triangle
+
+
+ ) where
+
+-- CONFIG --
+
+svgStrokeWidth = 2
+
+-- EXAMPLE CANVAS --
+
+-- Demonstrating how to add a few objects to a light gray 300x200 canvas
+
+svgExample1 = svgAddList (svgEmpty (svgShGray 200) 300 200) $
+ [ svgRedLine (0,0) (200,200)
+ ,svgRedLine (300,0) (100,200)
+ ,svgBluePoint (33,133)
+ ,svgBluePoint (33,22)
+ ,svgBluePoint (66,25)
+ ,svgFilledTriangle svgBlack svgWhite (20,20) (100,100) (10,90)
+ ,svgFilledCircle svgWhite svgGreen (150,120) 30
+ ]++
+ map (svgBluePoint . (,) 250) [50,60..150]
+
+
+-- SHAPES --
+
+-- A few predefined shapes easing a quickstart as well as serving as an
+-- example, for how to define them in your own code.
+
+svgRedLine = svgLine svgRed
+svgBluePoint pos = svgCircle svgBlue pos 2
+svgGreenTriangle = svgTriangle svgGreen
+
+
+-- Shape construction
+
+svgLine c (x1,y1) (x2,y2) =
+ svgShape c (SvgLine (svgCoord x1 y1) (svgCoord x2 y2))
+
+svgCircle c (x,y) r =
+ svgShape c (SvgCircle (svgCoord x y) r)
+
+svgTriangle c (x1,y1) (x2,y2) (x3,y3)=
+ svgShape c (SvgTriangle (svgCoord x1 y1) (svgCoord x2 y2) (svgCoord x3 y3))
+
+svgFilledLine c1 c2 (x1,y1) (x2,y2) =
+ svgFilledShape c1 c2 (SvgLine (svgCoord x1 y1) (svgCoord x2 y2))
+
+svgFilledCircle c1 c2 (x,y) r =
+ svgFilledShape c1 c2 (SvgCircle (svgCoord x y) r)
+
+svgFilledTriangle c1 c2 (x1,y1) (x2,y2) (x3,y3)=
+ svgFilledShape c1 c2 (SvgTriangle (svgCoord x1 y1) (svgCoord x2 y2) (svgCoord x3 y3))
+
+svgShape c1 = SvgPrim c1 (svgNoFill)
+svgFilledShape c1 c2 = SvgPrim c1 (svgFill c2)
+
+-- CANVAS --
+
+data SvgCanvas = SvgCanvas SvgColor Int Int [SvgPrim]
+
+svgEmpty c w h = SvgCanvas c w h []
+svgAdd (SvgCanvas c w h xs) x = SvgCanvas c w h (x:xs)
+svgAddList (SvgCanvas c w h xs) ys = SvgCanvas c w h (reverse ys++xs)
+
+svgGenerate (SvgCanvas col width height prims) =
+ xml_enc "svg" [("height",show height),("width", show width),
+ ("style","background-color:"++svgGenColor col)]
+ body
+ where body = foldl f "" prims
+ f a x = primToSvg x++a
+
+-- COLORS --
+
+-- color type along with a few predefined colors to work with
+
+newtype SvgColor = SvgColor (Int,Int,Int)
+svgColor r g b = SvgColor (r,g,b)
+svgRed = svgColor 255 0 0
+svgBlue = svgColor 0 0 255
+svgGreen = svgColor 0 255 0
+svgShGray v = svgColor v v v
+svgBlack = svgShGray 0
+svgWhite = svgShGray 255
+
+svgGenColor (SvgColor (r,g,b)) = "rgb("++show r++","++show g++","++show b++")"
+
+-- the fill color is wrapped inside a Maybe type, since it is optional
+
+newtype SvgFill = SvgFill (Maybe SvgColor)
+svgFill col = SvgFill (Just col)
+svgNoFill = SvgFill Nothing
+
+-- SHAPES --
+
+-- A class for shapes that we want to transform into SVG
+-- We define instances for circle, line and triangle
+-- The 2D coordinates are wrapped inside a newtype SvgCoord
+
+newtype SvgCoord = SvgCoord (Double,Double)
+svgCoord x y = SvgCoord (x,y)
+
+data SvgPrim = forall a.SvgPrimClass a => SvgPrim SvgColor SvgFill a
+
+class SvgPrimClass a where
+ getSvg :: a->(String,[(String,String)])
+
+data SvgCircle = SvgCircle SvgCoord Double
+instance SvgPrimClass SvgCircle where
+ getSvg (SvgCircle (SvgCoord (x,y)) r) =
+ ("circle", [("cx",show x),("cy",show y),("r",show r)])
+
+data SvgLine = SvgLine SvgCoord SvgCoord
+instance SvgPrimClass SvgLine where
+ getSvg (SvgLine (SvgCoord (x1,y1)) (SvgCoord (x2,y2))) =
+ ("line", [("x1",show x1),("y1",show y1),
+ ("x2",show x2),("y2",show y2)])
+
+data SvgTriangle = SvgTriangle SvgCoord SvgCoord SvgCoord
+instance SvgPrimClass SvgTriangle where
+ getSvg (SvgTriangle (SvgCoord (x1,y1)) (SvgCoord (x2,y2)) (SvgCoord (x3,y3))) =
+ ("polygon", [("points",pts)])
+ where pts=show x1++","++show y1++" "++
+ show x2++","++show y2++" "++
+ show x3++","++show y3
+
+-- transform single primitve to SVG
+primToSvg (SvgPrim col (SvgFill fill) prim) = xml_enc tag (attrs++attrs2) ""
+ where (tag, attrs)=getSvg prim
+ attrs2=[ ("fill",maybe "none" svgGenColor fill)
+ ,("stroke",svgGenColor col)
+ ,("stroke-width",show svgStrokeWidth)]
+
+-- XML ENCODER --
+
+xml_enc tag attrs body = "<"++tag++" "++xml_attrs++">"++body++"</"++tag++">"
+ where xml_attrs = unlines $ map xml_attr attrs
+ xml_attr (a,v) = a++"=\""++v++"\" "
diff --git a/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/index.md b/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/index.md
new file mode 100644
index 0000000..8211ba2
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/index.md
@@ -0,0 +1,31 @@
+A Minimalistic SVG Generator
+============================
+
+ May 11, 2018
+
+
+A minimalistic SVG generator for my humble requirements.
+They might grow someday however...
+
+The SVG in the following screenshot was generated from the following code
+to demonstrate a simple use case.
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.haskell .numberLines}
+svgExample1 = svgAddList (svgEmpty (svgShGray 200) 300 200) $
+ [ svgRedLine (0,0) (200,200)
+ ,svgRedLine (300,0) (100,200)
+ ,svgBluePoint (33,133)
+ ,svgBluePoint (33,22)
+ ,svgBluePoint (66,25)
+ ,svgFilledTriangle svgBlack svgWhite (20,20) (100,100) (10,90)
+ ,svgFilledCircle svgWhite svgGreen (150,120) 30
+ ]++
+ map (svgBluePoint . (,) 250) [50,60..150]
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+![](svg.png){.img-fluid .border}
+
+Source Files
+------------
+
+* [SimpleSvg.hs](SimpleSvg.hs)
diff --git a/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/svg.png b/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/svg.png
new file mode 100644
index 0000000..d679fad
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/00140_Minimalistic-SVG-Generator-(Haskell)/svg.png
Binary files differ
diff --git a/080_blog/00040_Haskell-Projects/100_Static-Page-Maker-in-Haskell/index.md b/080_blog/00040_Haskell-Projects/100_Static-Page-Maker-in-Haskell/index.md
new file mode 100644
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--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/100_Static-Page-Maker-in-Haskell/index.md
@@ -0,0 +1,121 @@
+# Static Haskell Website Creator - Miguel's Lair
+
+ April 12, 2018
+
+About two weeks ago, for personal reasons, I decided to switch my homepage
+from a well known PHP driven CMS solution, to a light and static set
+of html pages.
+
+I used this fact as a pretence to write my own simple static website
+generator. And, Yes.. I know there are already hundereds of such genertors
+out there, but I wanted to practice haskell and my masturbatory solution
+fits in under 100 lines of code. (Including comments and type signatures)
+
+I use pandoc for all the heavy work, as syntax highlighting and conversion of
+markdown to html, anyway.
+
+## Features
+
+* No Documentation
+* No Database
+* Sitemap derived from Directory Tree
+* Simple Markdown Files for Content
+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ {.haskell .numberLines}
+--
+-- Staticus WWW - A minimalistic yet undocumented static website generator
+-- coded in April 2018 by Michal Idziorek <m.i@gmx.at>
+--
+
+module StaticusWWW where
+
+import Control.Exception
+import Control.Monad.Reader
+import Data.List
+import Data.List.Split
+import Data.List.Utils
+import Data.Maybe
+import Data.Text(pack,unpack)
+import Data.Tree
+import System.Directory
+import Text.Pandoc
+
+-- generate a HTML link from a href & title
+htmlLink :: String -> String -> String
+htmlLink href title="<a href='"++href++"'>"++replace "_" " " title++"</a>"
+
+-- generate HTML breadcrumbs from a list of page titles
+genBrc :: [String] -> String
+genBrc b | length b < 2 = ""
+ | otherwise = fst $ foldl lnk ("",0) b
+ where lnk (a,c) v = (a++" / "++html c v,c+1)
+ html c = htmlLink (concat (replicate (length b-c-1) "../"))
+
+-- pure function that generates a single HTML page from:
+-- a html template, description, keywords, breadcrumbs, topMenue & submenue
+genPage :: String->String->String->[String]->[String]->[String]->String->String
+genPage tmpl dsc kw brc top chld md =
+ foldr rplc tmpl (replacers content (menu "/" top) (menu "./" chld) (genBrc brc) title dsc kw)
+ where content = either (const "error") unpack res
+ where res = runPure $ do doc <- readMarkdown def{readerExtensions=(enableExtension Ext_raw_html pandocExtensions )} $ pack md
+ writeHtml5String def doc
+ rplc v = replace ("##" ++ fst v ++ "##") (snd v)
+ title = if null brc then "Home" else replace "_" " " $ last brc
+ menu p = foldr (fm p) ""
+ fm p s a = "<li>"++htmlLink (p++s) s ++"</li>"++a
+ replacers c m m2 b t d k=
+ [("CONTENT", c)
+ ,("LOGO", "/DATA/logo.png")
+ ,("STYLESHEET", "/DATA/style.css")
+ ,("SITE_TITLE", "Miguel's Lair")
+ ,("SITE_SUBTITLE", "<br />where information sleepzzZZZzz ...")
+ ,("TITLE", t)
+ ,("DESCRIPTION", d)
+ ,("KEYWORDS", k)
+ ,("AUTHOR", "Michal Idziorek")
+ ,("MENU", m)
+ ,("SUB_MENU", m2)
+ ,("BREADCRUMBS", b)
+ ,("FOOTER", "(c) by Miguel 2018")]
+
+-- get list of subdirectories in given directory, with full relative path
+getDirList :: FilePath -> IO [FilePath]
+getDirList d = map ((d++"/")++) <$> listDirectory d
+ >>= filterM doesDirectoryExist
+
+-- sequence IO Action 'f' for each subdirectory of 'fp' recursively
+trvDirTree :: FilePath -> (FilePath -> [FilePath] -> IO()) -> IO ()
+trvDirTree fp f = unfoldTreeM unf fp >>= sequence_
+ where unf p = getDirList p >>= \s -> f p s >>= \l ->
+ return (return l, s)
+
+-- write the HTML page generated from current diectory by 'genPage'
+wrtPage :: FilePath -> FilePath -> String -> [FilePath] -> FilePath -> [FilePath] -> IO ()
+wrtPage idx out tmpl top p chld = do
+
+ when (not home) (createDirectory outdir)
+
+ md <- readFile $ p ++ "/index.md"
+ cfg <- (map ((\(x:xs) -> (x,unwords xs)).words).lines)
+ <$> catch (readFile $ p++"/config")
+ ((\_ -> return "") :: IOException -> IO String)
+
+ writeFile (outdir++"/index.html")
+ (genPage tmpl (lkp cfg "dsc") (lkp cfg "kwd")
+ brc (menu top) (if home then [] else menu chld) md)
+
+ where home = outdir==out++"/"
+ remUnder = filter (not.null) . map (dropWhile(=='_').dropWhile(/='_'))
+ lkp cfg k = fromMaybe "" (lookup k cfg)
+ menu = remUnder . filter (not . isPrefixOf "00_") . map (last.splitOn "/") . sort
+ outdir = out ++ "/" ++ intercalate "/" brc
+ brc = remUnder $ splitOn "/" (drop (length idx) p)
+
+-- Main IO action: traverses index recursively and calls wrtPage in each
+-- subdir, which in turn generates the output directories and html pages
+main :: IO ()
+main = do tmpl <- readFile "./DATA/template.html"
+ top <- getDirList "./INDEX"
+ trvDirTree "./INDEX" (wrtPage "./INDEX" "./OUT" tmpl top)
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
diff --git a/080_blog/00040_Haskell-Projects/index.md b/080_blog/00040_Haskell-Projects/index.md
new file mode 100644
index 0000000..5a0766d
--- /dev/null
+++ b/080_blog/00040_Haskell-Projects/index.md
@@ -0,0 +1,4 @@
+Haskell
+=======
+
+Some of my small and tiny Haskell creations and notes.