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| author | Miguel <m.i@gmx.at> | 2019-03-19 12:04:02 +0100 |
|---|---|---|
| committer | Miguel <m.i@gmx.at> | 2019-03-19 12:04:02 +0100 |
| commit | 2074edea81ea129085f451792b5ef601bbba46c2 (patch) | |
| tree | 6399f8421459bc8d5cba5dd8a5737298d1e0f9ef /00_blog/00030_Computer-Games/00150_TU-Racer | |
| parent | ac80f0ef348db426029a70745bb7a15ead38e028 (diff) | |
new stuff and sort stuff
Diffstat (limited to '00_blog/00030_Computer-Games/00150_TU-Racer')
| -rw-r--r-- | 00_blog/00030_Computer-Games/00150_TU-Racer/index.md | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/00_blog/00030_Computer-Games/00150_TU-Racer/index.md b/00_blog/00030_Computer-Games/00150_TU-Racer/index.md new file mode 100644 index 0000000..2cbbe1a --- /dev/null +++ b/00_blog/00030_Computer-Games/00150_TU-Racer/index.md @@ -0,0 +1,21 @@ + June 2005 +# TU Racer + +My top rated Game Project from University Times implemented for the +legendary _Computergraphik_ II & III Courses. + +You participate in deadly races around the Technical University, as well +as in psychodelic worlds to earn money for your tuition fees, which the +Austrian government just invented. (back then in 2005...) + +The game is using a custom game engine based on raw OpenGL. + +## Features + +* Precalculated Lightmaps +* View Frustum Culling +* Split-screen Multiplayer +* Ghost Car / Highscores +* Lights and Transparency +* 3 Unique Levels +* 4 Cars with individual physics |
