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authorMiguel <m.i@gmx.at>2019-02-19 12:25:40 +0100
committerMiguel <m.i@gmx.at>2019-02-19 12:25:40 +0100
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-Games from the past
-===================
-
- 1990ies
-
-## About this games
-
-I recently found this simple and stupid games from times long gone.
-I coded them in the 90ies as a teenager. Their source code was fortunatelly lost.
-
-This DOS MZ exacutables will run fine in a DOSBox.
-
-## Highway
-
- Coded: 1999
- Tech: C, DJGPP compiler, Allegro library
-
-A unique combination of Frogger and the original GTA, which it was probably
-inspired by. Control your vehicle with the arrow keys without crashing,
-as long as possible.
-
-Download: [highway.zip](highway.zip)
-
-![](high1.png){.img-fluid style="width:300px;"}
-![](high2.png){.img-fluid style="width:300px;"}
-
-## Under Attack
-
- Coded: Early 90ies
- Tech: QBasic
-
-Originally I coded this game for the TI-83 caluclator, later reimplementing
-it for my PC **in colors**. As the commander of a the mighty battleship _HMS Miguel_ you need
-to use the arrow keys to evade enemy missiles fired from the deepness of the ocean,
-by enemy submarines.
-
-Download: [attack.zip](attack.zip)
-
-![](attack.png){.img-fluid style="width:300px;"}
-
-## Operation Naval Storm
-
- Coded: 1996
- Tech: QBasic
-
-Another naval warfare classic, based on the well known *Sea Battle* game, played on
-paper grids. In this advanced version every player places only one single
-ship, measuring 1x1 in size. Try to outperform the brilliant AI.
-
-![](naval1.png){.img-fluid style="width:300px;"}
-![](naval2.png){.img-fluid style="width:300px;"}
-
-Download: [naval.zip](naval.zip)
-